Midnight Suns #2 Review

Written by: Ethan Sacks
Art by: Luigi Zagaria
Colors by: Antonio Fabela
Letters by: VC’s Joe Sabino
Cover art by: David Nakayama
Cover price: $3.99
Release date: October 19, 2022

Midnight Suns #2 reveals the tragic events of Agatha Harkness’s early days, events that have a direct connection to the shared vision all magic users see of the coming apocalypse. Meanwhile, Doctor Doom arrives to stop the coming storm with his typical charm and grace.

Is It Good?

Midnight Suns #2 is a serviceable issue in the series with lots of big battles, sorcery, and smack-talking to keep your battle-magic-loving heart happy.

Picking up from the end of the last issue, Doctor Doom arrives at Strange Academy to claim Zoe Laveau for himself in his bullish attempt to stop the apocalypse. The staff and visiting teachers don’t take kindly to Doom’s demand, and then they fight. Meanwhile, Agatha Harkness takes Zoe to Agatha’s old coven headquarters to discuss and plan their next steps.

The plot is super simple – a battle on one front and an exposition/flashback on the other. Sacks efficiently give you excitement and information all in one go and blend the plot lines together to keep you entertained while you receive an info dump. In terms of plot progress, there’s technically not a lot of movement in this issue, so you could say this issue is more setup than substance, but it’s entertaining enough to keep you reading.

Zagaria and Fabela get to flex plenty of magical muscle in this issue with an issue-long battle involving mystical weapons, portals, energy blasts, and Doombots on top for a little zest. The action is big, bright, and exciting. And the action flows smoothly from start to finish.

About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com, a comics review site dedicated to indie, small, and mid-sized publishers.

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Final Thoughts:

Midnight Suns #2 is a serviceable mix of big, exciting action and a healthy amount of flashback exposition to setup up the coming conflict with the big bad of this arc. While the plot doesn’t move forward much from the previous issue, the setup information is helpful, and the action keeps you entertained while you learn.


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