- Written by: Benjamin Percy, David Pepose, Patch Zircher
- Art by: Vanessa R. Del Rey, Leonardo Romero, Patch Zircher
- Colors by: Chris Sotomayor
- Letters by: VC’s Cory Petit
- Cover art by: Ryan Stegman, J.P. Mayer, Carlos Lopez
- Cover price: $4.99
- Release date: June 15, 2022
Moon Knight: Black, White & Blood #2 takes the Fist of Khonshu through three short stories of adventure where he seeks to be rid of his curse, receives a daily report from his multiple personalities, and faces a killer from his past.
Was It Good?
Moon Knight: Black, White & Blood #2 is the type of anthology that blends in with the crowd of “Black, White, Red” anthologies with a completely average collection of short stories. The writing and art are, on average, just that… average.
The Empty Tomb
Marc Spector has had enough of being the brain-damaged Fist of Khnoshu, so he reaches out for Strange assistance for a way to be released from Khnonshu’s service. Will he find the peace he seeks or will the price of freedom be too high?
It’s no secret Marc Spector is not a fan of Khonshu, and this short reads like it’s closely connected to or mimics the events of the recent Disney+ Moon Knight series. However, this short barely qualifies as a story. Marc sets out on a quest and gets what he wants without much struggle, ending with the last scene that reads like a “to be continued…”. In other words, you don’t get much out of the short other than some things happen.
The art is rough to very rough. The visuals present as a series of interesting panel layouts filled in with charcoal etchings. The charcoal effect gives off a gritty feel and not much else.
A Hard Day’s Knight
Marc Spector enters a diner after a rough knight to have a chat with the multiple personalities in his head. Each personality explains how and where Marc obtained the assorted injuries he incurred through the course of the day. Even when his work seems done for the day, he’s reminded the Fist of Khonshu’s work is never done.
This short is a decent vignette to get readers acquainted with Moon Knight’s multiple personalities and a few of his known rogues. The art is generally good, and the dialog is strong, but the plot is effectively a fleshed-out montage.
Blood Red Glider
Moon Knight is called to the African nation of Narobia to stop the mercenary who betrayed Marc Spector’s unit five years ago.
Very good art, so-so story. Moon Knight picks up a revenge quest when the widow of one of his fallen mercenary comrades tips him off that the mercenary who betrayed his team, Henrik Kless, has re-emerged. The art is super-detailed and well crafted, and the street-level action is gritty and intense, but the ending falls short for being too quick and easy.
Bits and Pieces
Moon Knight: Black, White & Blood #2 is a serviceable anthology highlighting the Fist of Khnoshu’s exploits. As with most anthologies, it’s a mixed bag of writing that ranges from weak to decent and art that ranges from weak to very good. If you’re a Moon Knight completist, this may be worth your time. For everyone else, there’s nothing special in this issue.